

You’ll take command of a mercenary group who are trying to make their way in the galaxy. While searching for contracts you’ll stumble across a wealthy client whose missions will lead you into a much larger war with some of the bigger houses. Since Battletech has been released there have been three new expansions packs, Flashpoint, Urban Warfare and Heavy Metal. Flashpoint adds new branching short stories to link together mercenary missions. New mechs include the Hatchetman, Crab and Cyclops. Urban Warfare adds new urban landscapes which are fully destructible and new enemy vehicles.

Heavy Metal adds 8 new mechs, 7 from the original board game and 1 new design for this expansion. It adds new weapons systems, including a mortar with area of effect damage. It can be difficult to see how and where you’re shots are hitting the enemy mechs. From the options turn on “Show UI during attack”. This will bring up a paperdoll during all attacks so you can see precisely where each strike is hitting.

While the animations and graphics are nice you’ll find after a few missions that gameplay is quite slow. There are a few ways to speed up the missions, including removing the pauses added for dramatic effect. Take control of three locations to triangulate fire on an enemy installation before time runs out.To remove the dramatic pauses open the following folder. Target Acquisition is an exciting new mission type that challenges you to put your light and medium 'Mechs to the test.

But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander - and which unique salvage - you’ll pursue.Įxpand your 'Mech arsenal with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the battle-computer-equipped Cyclops. The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. Will you share this information with your employer or keep the ‘Mech for yourself? The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech. Will you escort them to safety at the risk of your MechWarriors and their 'Mechs… even if they can't pay? The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. Here's just a few examples of the many new stories and challenges you'll face as a mercenary commander in Flashpoint: In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.īeyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level.įlashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience.
